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Welcome To Old Farts at War Gaming Community

 

We are a group of diverse adult gamers from all walks of life from Australia. America and the Europe. We strive to maintain to be a small united family clan, providing quality multiplayer game servers, as well as a dynamic and fun community for our adult members. Feel free to explore the website and forums to familiarize yourself with our clan.

  

 

 



Old Fart Classic of the Week
General News
General News

Old Fart Classic of the Week

Posted by sparticus on Fri Jun 26, 2009 1:30 am (5 reads) | (Read More... | 1 comment | Score: 0)
Battlefield 1943 - Guadalcanal trailer
General News
General News

Battlefield 1943 - Guadalcanal trailer

 

Posted by sparticus on Tue Jun 23, 2009 7:51 am (3 reads) | (comments? | Score: 0)
World at War News
World at War News

Call of Duty World at War: Patch 1.5 info released

 

 

Call of Duty World at War: Patch 1.5 info released

 

Hey PC fans,

I wanted to take the time to go over the Patch 1.5 details with you all. There is no release date yet. This patch is in test right now and assuming that there aren’t any problems, the following updates will be made:

 

  • PC Patch 1.5:
  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • Added support for CODTV
  • “cg_DrawFPS 1” now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players’ team information

Additionally, the following Modding items have been addressed – modders take note:

  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file

I’d like to call attention to the CoDTV support – we’ve been working closely with Garetjax, the creator of CoDTV.tv over the past few months. It is important to note: we did not create or integrate CoDTV into Call of Duty: World at War; rather, we implemented the necessary support functionality into the game client for his CoDTV program to function. Visit CoDTV.tv for additional updates on that project.

Finally, we are continuing to work on support for Map Pack 2 on the PC. I have no specific information to provide on this yet, but I will update the community when there are more details.

Regards,
-JD

- Source - Thanks to Joker via text message
I have highlighted 2 fixes that looks like may fix the duplicate q port issue on our gallipoli server though dont hold your breath
Posted by sparticus on Mon Jun 22, 2009 10:10 pm (4 reads) | (comments? | Score: 0)
''HBO's The Pacific
General News
General News

This is a trailer for the upcoming HBO mini series "The Pacific". Will it be as good as Band of Brothers, I don't know but it does look good.

Posted by sparticus on Mon Jun 22, 2009 8:22 pm (6 reads) | (Read More... | 1 comment | Score: 0)
ARMA 2 update v1.02
General News
General News

ARMA 2 update v1.02

The official ARMA 2 update has been released (Version 1.00 or 1.01 -> 1.02)

Download Mirrors: (File Size 120MB)

RapidShare
Arma-FR.net
FileFactory.com
Armedassault.info
LegitTorrents.info
rghost.ru

Version 1.02 Highlights

* Improved AI driving skills
* Lowered enemy AI skills for regular and recruit difficulty levels
* Improved Micro AI tactics, attack in pairs, path limiting to avoid passing through walls.
* Fixed multiplayer session NAT negotiation
* Improved game stability (various crash opportunities fixed)
* Multiple save slots supported
* Improved terrain shape beyond map borders
* Various campaign and localization fixes and improvements
* Modules (F7) support added in the Mission Editor
* Added option to disable various post-process effects (bloom, blur etc.)

How to install:

- Run the patch setup executable, the patch is then applied automatically.
- It will install the entire contents of the patch to a folder within your ArmA 2 installation (default is C:Program FilesBohemia InteractiveArmA 2 or Bohemia InteractiveArmA2).
- Please note that it is NOT possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible.
- It is not recommended to use any savegames created in versions 1.00 or 1.01.

Windows Server 1.02 Beta information click here File size 4MB

- Source: official ARMA II
forums

Posted by sparticus on Sat Jun 20, 2009 9:04 pm (6 reads) | (comments? | Score: 0)
Modern Warfare 2 launch aims to eclipse Halo 3, GTA IV
COD 4 News
COD 4 News


Activision already has great expectations for Modern Warfare 2, but outselling all previous Call of Duty titles is just the beginning. The publisher has hired marketing firm TWBA/Chiat/Day and given it marching orders to deliver the "biggest entertainment launch of all time."

In order to accomplish this, MW2 will need to surpass some established launch sales triumphs. The first is Halo 3, with 1.7 million copies moved on day one in fall 2007. More recently, Grand Theft Auto IV took the title of "biggest launch" thanks to first day sales of 3.6 million units. At this point, we think Activision needs to be less concerned with its game being huge -- it will be -- and more focused on ensuring PSN and Xbox Live don't utterly die when it hits stores November 10.

Posted by sparticus on Fri Jun 19, 2009 10:44 pm (6 reads) | (comments? | Score: 0)
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